Saturday 9 May 2015

What Titanfall Lacked that Titanfall 2 needs to rectify.

Today I delve in to the world of Titanfall and why the game slowly slipped off the radar of players and what Titanfall 2 needs to do to take the game to the next level.

Titanfall was orginally developed by Respawn entertainment and published by Electronic arts, The game was intended to be a multi platform game but Microsoft bought the rights for the first game leaving it a one platform game. Titanfall Received a mostly positive reception from critics and won multiple awards, Also selling near 1 million copies in it's first month

With so much positive praise and reception, why did this game fall off most peoples radars? Last night I jumped on Titanfall to find only 3 thousand players were online and less than 100 of them were within my region. Considering Titanfall is an online only game that's somewhat pretty bad. To be fair though, Titanfall isn't a bad game,  Wall running,  High paced shoot outs, Giant mechs you can control and lots of full on action, The game is actually quite fun. So what exactly happened? Well Titanfall being an online only game was always going to a problem from the start, Not only was it an online only game but it lacked a whole heap of content when it released and that's not even getting started on the games lack of a campaign. You also get a sense when you're playing the game that the development of the game was quite rushed, Frame rate issues and poor texture quality are some issues. I also had a issue with the games AI and how bad they were, Not only did they not do anything they always seem to just clutter up the screen and be in the way, The lack of players in the game for the size of the maps (6 v 6) you always felt like the AI were trying to fill the void of it's lack of players. I always thought titanfall would also be a very good game without the actual mechs in it too, But that would defeat the purpose of the game, But they should have at least incorporated a game mode.

All that said, You can't ignore the potential that Titanfall has, If a new Titanfall game goes in to development for multiple years and is crafted with absolute care this game could no doubt become a power house game, Which it seems the developers are intending to do with Titanfall 2.

So what does Titanfall 2 need to do to take the game to the next level? Well for one they need to remove the useless AI in the game, They do nothing but clutter up the screen and achieve nothing. They either need to reduce the map sizes so players can find each other quick in a 6 v 6 or they need to increase the player count. They also need to make you earn your mechs, They need to buff the mechs making them real tough rather than everyone on the field getting a mech every 30 seconds and it's just a huge mech battle. This is also a big one, The game needs a campaign! some people actually really enjoy proper stories, it can keep your fan base around for a long time, Not only that but a lot of people out there don't even have online. The game also really use a bit of a buff in the graphics department, Titanfall released at 790p resolution, I think that should be at least minimum 900p now on xbox one and 1080p on other platforms. last but not least, add a game type where we can play without Titans,  surprisingly I think that would be super fun.

Titanfall 2 has been confirmed by Respawn Entertainment and Electronic Arts that the game is in development but it's unlikely to be released before the 2016 fiscal year. If you would like to keep up with news on Titanfall please check out www.titanfall.com

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