Sunday 21 June 2015

How Microsoft won E3 2015 with two words.

Recently Microsoft, Nintendo and Sony put forward there best up and coming tittles, but what won E3 wasn't a game tittle, It wasn't even any new hardware. It is generally what every fan asks when a new console is announced, Backwards compatibility. Microsoft has absolutely stunned the competition confirming the Xbox One will now support backwards compatibility. Even Sony themselves said they didn't see this coming, They were also quick to confirm they won't be following in Microsofts footsteps with the Playstation 4.

While Microsoft has said that not every game is ready yet, Microsoft intends to make all the xbox 360 games backwards compatible so the player can play any of their favourite Xbox 360 game. Microsoft released a list of games recently listing all the games you can play right now, You can find this list here

Microsoft really did catch everyone off guard with there announcement, not even the biggest insiders in the industry knew that the announcement was coming. This just adds to all the consumer friendly things Microsoft has been doing ever since the Xbox ones announcement at E3 2013 and the DRM blunder Micrsoft made that turned many consumers off the new console. Since then Microsoft has made many strides to win back there consumers and backwards compatibility is a massive step forward.

So how has Microsoft manage this impressive feature? Micrsoft has admitted it was no walk in the park for their engineers but they had some super talented people working on the project. Microsoft essentially managed to create an emulator within the console that could run the Xbox 360 games. The emulator still manages to keep all the Xbox One features so you will be able to stream, record gameplay and communicate with your friends while you play your Xbox 360 game.

Digital Foundry recently released a comparison that showed Mass Effect running on both the Xbox One and the Xbox 360. The comparison showed that the Xbox 360 was running the game much more efficiently, as expected. The Xbox one had dips as low as 13 frames per second, while that does seem bad on the surface Microsoft is still working on their Xbox 360 emulator and you would expect the performance to be much better when it's finished.

Just remember it's just our opinion that Micrsoft won E3, we must admit though that Sony had a super impressive E3 conference too.

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